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Project_ZHUAN/PreProcessing_Common/README.md
2026-05-13 16:57:16 +08:00

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# PreProcessing_Common
这个目录用于处理复杂度更高、艺术性更强的篆文字图像。当前提供轻量 clean、平滑和 SVG 矢量化三部分能力。
## 一键处理
推荐使用统一入口脚本,从原图直接输出 clean+smoothed PNG 和 SVG
```bash
.venv/bin/python PreProcessing_Common/scripts/run_preprocessing.py \
--input-dir PreProcessing_Common/original_characters \
--image-output-dir PreProcessing_Common/processed_characters \
--svg-output-dir PreProcessing_Common/vector_characters
```
输出:
- `--image-output-dir``原文件名_cleaned_smoothed.png`
- `--svg-output-dir``原文件名.svg`
脚本内部会先做轻量 clean再做平滑和矢量化。笔画密度高、线条复杂的字会自动使用更少平滑和更低轮廓简化比例以保留更多细节和线条感。
可选参数:
```bash
.venv/bin/python PreProcessing_Common/scripts/run_preprocessing.py \
--input-dir PreProcessing_Common/original_characters \
--image-output-dir PreProcessing_Common/processed_characters \
--svg-output-dir PreProcessing_Common/vector_characters \
--max-isolated-speck-area 32 \
--max-hole-area 40 \
--vector-smooth-iterations 1 \
--epsilon-ratio 0.001
```
`--epsilon-ratio` 越小SVG 保留的轮廓点越多,细节越多,文件也越大。
## 分步 clean
从项目根目录运行:
```bash
.venv/bin/python PreProcessing_Common/scripts/clean_characters.py
```
默认输入:
```text
PreProcessing_Common/original_characters
```
默认输出:
```text
PreProcessing_Common/cleaned_characters
```
输出文件会保留原文件名,并追加 `_cleaned`
```text
篆文字_page_001_text_00.png -> 篆文字_page_001_text_00_cleaned.png
```
## 清理策略
这套脚本不会做矩阵化或强形态学重构,只做:
- 去除极小黑色噪点
- 去除远离主体笔画的孤立黑色污点
- 填补笔画内部的小白色气泡
- 去除靠边的细长扫描/裁切线
- 一次轻量 3x3 边缘平滑
可选参数:
```bash
.venv/bin/python PreProcessing_Common/scripts/clean_characters.py \
--input-dir PreProcessing_Common/original_characters \
--output-dir PreProcessing_Common/cleaned_characters \
--min-component-area 8 \
--max-isolated-speck-area 32 \
--max-hole-area 40
```
如果需要完全跳过边缘平滑,可以加 `--no-smooth`
`--max-isolated-speck-area` 只影响孤立黑色污点清理;`--max-hole-area` 控制笔画内部白色气泡填补。
## 输出 clean 前后对比图
生成原图和 cleaned 图的左右并排对比:
```bash
.venv/bin/python PreProcessing_Common/scripts/make_clean_comparisons.py
```
默认读取:
```text
PreProcessing_Common/original_characters
PreProcessing_Common/cleaned_characters
```
默认输出:
```text
PreProcessing_Common/comparisons
```
也可以指定目录:
```bash
.venv/bin/python PreProcessing_Common/scripts/make_clean_comparisons.py \
--original-dir PreProcessing_Common/original_characters \
--cleaned-dir PreProcessing_Common/cleaned_characters \
--output-dir PreProcessing_Common/comparisons
```
## 平滑和矢量化
对 cleaned 图进行轻度平滑,并输出 SVG
```bash
.venv/bin/python PreProcessing_Common/scripts/vectorize_characters.py
```
默认读取:
```text
PreProcessing_Common/cleaned_characters
```
默认输出:
```text
PreProcessing_Common/smoothed_characters
PreProcessing_Common/svg_characters
```
脚本会根据轮廓复杂度自动调整参数:笔画密度高、线条复杂的字会使用更少平滑和更低轮廓简化比例,以保留更多细节和线条感。
可选参数:
```bash
.venv/bin/python PreProcessing_Common/scripts/vectorize_characters.py \
--input-dir PreProcessing_Common/cleaned_characters \
--smoothed-dir PreProcessing_Common/smoothed_characters \
--svg-dir PreProcessing_Common/svg_characters \
--smooth-iterations 1 \
--epsilon-ratio 0.001
```
`--epsilon-ratio` 越小SVG 保留的轮廓点越多,细节越多,文件也越大。